NARROWS
It consists of a rural, hilly environment and offers both sniping spots and cover for slow but steady main battle tank advance. The map is divided into three lanes interconnected by many pathways. This favors flanking maneuvers and teams that disregards a lane will get severely punished. There are plenty of solid covers, large rocks, buildings, foliage and terrain irregularities that can aid you in battle be it defending a lane, aggressive assault, or sniping from afar.
The WEST side of the map contains a route that is generally more covered from artillery but it is longer. Capturing the north-western fuel depot area however will allow players to lay down some crossfire and destroy the enemies trying to approach through the central area.
The CENTRE approach is the shortest way to enemy base but it is also the one with least cover. Players are advised to traverse this area swiftly or face withering enemy counter-fire that can stop any offensive dead in its tracks.
The EAST area is longer and is also separated from the center by series of small hills. Players do have the option of steadier advance here and capturing the center of the eastern approach allows them to once again fire on the enemies trying to break through the center.